The green enemy is the boss!!

This is my first game with the Godot engine!

I challenged myself by implementing a turn based combat system. The game is ultimately missing many things I planned to implement. Firstly, Brackey's was to play more of a role and the ending screen was to be him walking away with the player saying we need you Brackey's etc

I ran out of time to implement a respawn for the player which sucks because there is no way to restart without refreshing the page. It's possible the main boss is unbeatable as I did not manage to playtest them as they were implemented 10 minutes before the jam ended

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